D++ (DPP)
C++ Discord API Bot Library
dpp::websocket_client Class Reference

Implements a websocket client based on the SSL client. More...

#include <wsclient.h>

+ Inheritance diagram for dpp::websocket_client:
+ Collaboration diagram for dpp::websocket_client:

Public Member Functions

 websocket_client (cluster *creator, const std::string &hostname, const std::string &port="443", const std::string &urlpath="", ws_opcode opcode=OP_BINARY)
 Connect to a specific websocket server. More...
 
virtual ~websocket_client ()=default
 Destroy the websocket client object. More...
 
virtual void write (const std::string_view data, ws_opcode _opcode=OP_AUTO)
 Write to websocket. Encapsulates data in frames if the status is CONNECTED. More...
 
virtual bool handle_buffer (std::string &buffer) override
 Processes incoming frames from the SSL socket input buffer. More...
 
virtual void close () override
 Close websocket. More...
 
virtual bool handle_frame (const std::string &buffer, ws_opcode opcode)
 Receives raw frame content only without headers. More...
 
virtual void error (uint32_t errorcode)
 Called upon error frame. More...
 
virtual void one_second_timer () override
 Fires every second from the underlying socket I/O loop, used for sending websocket pings. More...
 
void send_close_packet ()
 Send OP_CLOSE error code 1000 to the other side of the connection. This indicates graceful close. More...
 
virtual void on_disconnect ()
 Called on HTTP socket closure. More...
 
void enable_raw_tracing ()
 For low-level debugging, calling this function will enable low level I/O logging for this connection to the logger. This can be very loud, and output a lot of data, so only enable it selectively where you need it. More...
 
uint64_t get_bytes_out ()
 Get the bytes out objectGet total bytes sent. More...
 
uint64_t get_bytes_in ()
 Get total bytes received. More...
 
uint64_t get_unique_id () const
 Every request made has a unique ID. This increments for every request, starting at 1. You can use this for statistics, or to associate requests and replies in external event loops. More...
 
std::string get_cipher ()
 Get SSL cipher name. More...
 
void read_loop ()
 Set up non blocking I/O and configure on_read, on_write and on_error. More...
 
void socket_write (const std::string_view data)
 Write to the output buffer. More...
 
virtual void log (dpp::loglevel severity, const std::string &msg) const
 Log a message. More...
 
void complete_handshake (const struct socket_events *ev)
 Called while SSL handshake is in progress. If the handshake completes, the state of the socket is progressed to an established state. More...
 
void on_read (dpp::socket fd, const struct dpp::socket_events &ev)
 Called when the TCP socket has data to read. More...
 
void on_write (dpp::socket fd, const struct dpp::socket_events &e)
 Called when the TCP socket can be written to without blocking. More...
 
void on_error (dpp::socket fd, const struct dpp::socket_events &, int error_code)
 Called when there is an error on the TCP socket. More...
 

Public Attributes

bool keepalive
 True if we are keeping the connection alive after it has finished. More...
 
class clusterowner
 Owning cluster. More...
 

Protected Member Functions

virtual void connect () override
 Connect to websocket server. More...
 
ws_state get_state () const
 Get websocket state. More...
 
void do_raw_trace (const std::string &message) const
 If raw_trace is set to true, log a debug message for this connection. More...
 

Protected Attributes

bool timed_out
 If true the connection timed out while waiting, when waiting for SSL negotiation, TCP connect(), or HTTP. More...
 
time_t timeout
 Time at which the connection should be abandoned, if we are still connecting or negotiating with a HTTP server. More...
 
std::string buffer
 Input buffer received from socket. More...
 
std::string obuffer
 Output buffer for sending to socket. More...
 
dpp::socket sfd
 Raw file descriptor of connection. More...
 
openssl_connection * ssl
 Openssl opaque contexts. More...
 
std::string cipher
 SSL cipher in use. More...
 
time_t last_tick
 For timers. More...
 
time_t start
 Start time of connection. More...
 
uint8_t connect_retries {0}
 How many times we retried connect() More...
 
std::string hostname
 Hostname connected to. More...
 
std::string port
 Port connected to. More...
 
uint64_t bytes_out
 Bytes out. More...
 
uint64_t bytes_in
 Bytes in. More...
 
bool plaintext
 True for a plain text connection. More...
 
bool connected {false}
 True if connection is completed. More...
 
bool tcp_connect_done {false}
 True if tcp connect() succeeded. More...
 
timer timer_handle
 Timer handle for one second timer. More...
 
uint64_t unique_id
 Unique ID of socket used as a nonce You can use this to identify requests vs reply if you want. D++ itself only sets this, and does not use it in any logic. It starts at 1 and increments for each request made. More...
 
bool raw_trace {false}
 Set this to true to log all IO to debug for this connection. This is an internal developer facility. Do not enable it unless you need to, as it will be very noisy. More...
 

Detailed Description

Implements a websocket client based on the SSL client.

Constructor & Destructor Documentation

◆ websocket_client()

dpp::websocket_client::websocket_client ( cluster creator,
const std::string &  hostname,
const std::string &  port = "443",
const std::string &  urlpath = "",
ws_opcode  opcode = OP_BINARY 
)

Connect to a specific websocket server.

Parameters
creatorCreating cluster
hostnameHostname to connect to
portPort to connect to
urlpathThe URL path components of the HTTP request to send
opcodeThe encoding type to use, either OP_BINARY or OP_TEXT
Note
This just indicates the default for frames sent. Certain sockets, such as voice websockets, may send a combination of OP_TEXT and OP_BINARY frames, whereas shard websockets will only ever send OP_BINARY for ETF and OP_TEXT for JSON.

◆ ~websocket_client()

virtual dpp::websocket_client::~websocket_client ( )
virtualdefault

Destroy the websocket client object.

Member Function Documentation

◆ close()

virtual void dpp::websocket_client::close ( )
overridevirtual

Close websocket.

Reimplemented from dpp::ssl_client.

◆ complete_handshake()

void dpp::ssl_client::complete_handshake ( const struct socket_events ev)
inherited

Called while SSL handshake is in progress. If the handshake completes, the state of the socket is progressed to an established state.

Parameters
evSocket events for the socket

◆ connect()

virtual void dpp::websocket_client::connect ( )
overrideprotectedvirtual

Connect to websocket server.

Reimplemented from dpp::ssl_client.

◆ do_raw_trace()

void dpp::ssl_client::do_raw_trace ( const std::string &  message) const
protectedinherited

If raw_trace is set to true, log a debug message for this connection.

Parameters
messagedebug message

◆ enable_raw_tracing()

void dpp::ssl_client::enable_raw_tracing ( )
inherited

For low-level debugging, calling this function will enable low level I/O logging for this connection to the logger. This can be very loud, and output a lot of data, so only enable it selectively where you need it.

Generally, you won't need this, it is a library development utility.

◆ error()

virtual void dpp::websocket_client::error ( uint32_t  errorcode)
virtual

Called upon error frame.

Parameters
errorcodeThe error code from the websocket server

Reimplemented in dpp::discord_client, and dpp::discord_voice_client.

◆ get_bytes_in()

uint64_t dpp::ssl_client::get_bytes_in ( )
inherited

Get total bytes received.

Returns
uint64_t bytes received

◆ get_bytes_out()

uint64_t dpp::ssl_client::get_bytes_out ( )
inherited

Get the bytes out objectGet total bytes sent.

Returns
uint64_t bytes sent

◆ get_cipher()

std::string dpp::ssl_client::get_cipher ( )
inherited

Get SSL cipher name.

Returns
std::string ssl cipher name

◆ get_state()

ws_state dpp::websocket_client::get_state ( ) const
protected

Get websocket state.

Returns
websocket state

◆ get_unique_id()

uint64_t dpp::ssl_client::get_unique_id ( ) const
inherited

Every request made has a unique ID. This increments for every request, starting at 1. You can use this for statistics, or to associate requests and replies in external event loops.

Returns
Unique ID

◆ handle_buffer()

virtual bool dpp::websocket_client::handle_buffer ( std::string &  buffer)
overridevirtual

Processes incoming frames from the SSL socket input buffer.

Parameters
bufferThe buffer contents. Can modify this value removing the head elements when processed.

Reimplemented from dpp::ssl_client.

◆ handle_frame()

virtual bool dpp::websocket_client::handle_frame ( const std::string &  buffer,
ws_opcode  opcode 
)
virtual

Receives raw frame content only without headers.

Parameters
bufferThe buffer contents
opcodeFrame type, e.g. OP_TEXT, OP_BINARY
Returns
True if the frame was successfully handled. False if no valid frame is in the buffer.

Reimplemented in dpp::discord_client, and dpp::discord_voice_client.

◆ log()

virtual void dpp::ssl_client::log ( dpp::loglevel  severity,
const std::string &  msg 
) const
virtualinherited

Log a message.

Parameters
severityseverity of log message
msgLog message to send

Reimplemented in dpp::discord_client, and dpp::discord_voice_client.

◆ on_disconnect()

virtual void dpp::websocket_client::on_disconnect ( )
virtual

Called on HTTP socket closure.

Reimplemented in dpp::discord_client, and dpp::discord_voice_client.

◆ on_error()

void dpp::ssl_client::on_error ( dpp::socket  fd,
const struct dpp::socket_events ,
int  error_code 
)
inherited

Called when there is an error on the TCP socket.

Parameters
fdFile descriptor
error_codeError code

◆ on_read()

void dpp::ssl_client::on_read ( dpp::socket  fd,
const struct dpp::socket_events ev 
)
inherited

Called when the TCP socket has data to read.

Parameters
fdFile descriptor
evSocket events

◆ on_write()

void dpp::ssl_client::on_write ( dpp::socket  fd,
const struct dpp::socket_events e 
)
inherited

Called when the TCP socket can be written to without blocking.

Parameters
fdFile descriptor
eSocket events

◆ one_second_timer()

virtual void dpp::websocket_client::one_second_timer ( )
overridevirtual

Fires every second from the underlying socket I/O loop, used for sending websocket pings.

Reimplemented from dpp::ssl_client.

Reimplemented in dpp::discord_client, and dpp::discord_voice_client.

◆ read_loop()

void dpp::ssl_client::read_loop ( )
inherited

Set up non blocking I/O and configure on_read, on_write and on_error.

Exceptions
std::exceptionAny std::exception (or derivative) thrown from read_loop() indicates setup failed

◆ send_close_packet()

void dpp::websocket_client::send_close_packet ( )

Send OP_CLOSE error code 1000 to the other side of the connection. This indicates graceful close.

Note
This informs Discord to invalidate the session, you cannot resume if you send this

◆ socket_write()

void dpp::ssl_client::socket_write ( const std::string_view  data)
inherited

Write to the output buffer.

Parameters
dataData to be written to the buffer.
Note
The data may not be written immediately and may be written at a later time to the socket.

◆ write()

virtual void dpp::websocket_client::write ( const std::string_view  data,
ws_opcode  _opcode = OP_AUTO 
)
virtual

Write to websocket. Encapsulates data in frames if the status is CONNECTED.

Parameters
dataThe data to send.
_opcodeThe opcode of the data to send, either binary or text. The default is to use the socket's opcode as set in the constructor.

Member Data Documentation

◆ buffer

std::string dpp::ssl_client::buffer
protectedinherited

Input buffer received from socket.

◆ bytes_in

uint64_t dpp::ssl_client::bytes_in
protectedinherited

Bytes in.

◆ bytes_out

uint64_t dpp::ssl_client::bytes_out
protectedinherited

Bytes out.

◆ cipher

std::string dpp::ssl_client::cipher
protectedinherited

SSL cipher in use.

◆ connect_retries

uint8_t dpp::ssl_client::connect_retries {0}
protectedinherited

How many times we retried connect()

◆ connected

bool dpp::ssl_client::connected {false}
protectedinherited

True if connection is completed.

◆ hostname

std::string dpp::ssl_client::hostname
protectedinherited

Hostname connected to.

◆ keepalive

bool dpp::ssl_client::keepalive
inherited

True if we are keeping the connection alive after it has finished.

◆ last_tick

time_t dpp::ssl_client::last_tick
protectedinherited

For timers.

◆ obuffer

std::string dpp::ssl_client::obuffer
protectedinherited

Output buffer for sending to socket.

◆ owner

class cluster* dpp::ssl_client::owner
inherited

Owning cluster.

◆ plaintext

bool dpp::ssl_client::plaintext
protectedinherited

True for a plain text connection.

◆ port

std::string dpp::ssl_client::port
protectedinherited

Port connected to.

◆ raw_trace

bool dpp::ssl_client::raw_trace {false}
protectedinherited

Set this to true to log all IO to debug for this connection. This is an internal developer facility. Do not enable it unless you need to, as it will be very noisy.

◆ sfd

dpp::socket dpp::ssl_client::sfd
protectedinherited

Raw file descriptor of connection.

◆ ssl

openssl_connection* dpp::ssl_client::ssl
protectedinherited

Openssl opaque contexts.

◆ start

time_t dpp::ssl_client::start
protectedinherited

Start time of connection.

◆ tcp_connect_done

bool dpp::ssl_client::tcp_connect_done {false}
protectedinherited

True if tcp connect() succeeded.

◆ timed_out

bool dpp::websocket_client::timed_out
protected

If true the connection timed out while waiting, when waiting for SSL negotiation, TCP connect(), or HTTP.

◆ timeout

time_t dpp::websocket_client::timeout
protected

Time at which the connection should be abandoned, if we are still connecting or negotiating with a HTTP server.

◆ timer_handle

timer dpp::ssl_client::timer_handle
protectedinherited

Timer handle for one second timer.

◆ unique_id

uint64_t dpp::ssl_client::unique_id
protectedinherited

Unique ID of socket used as a nonce You can use this to identify requests vs reply if you want. D++ itself only sets this, and does not use it in any logic. It starts at 1 and increments for each request made.

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