D++ (DPP)
C++ Discord API Bot Library
dpp::event_dispatch_t Struct Reference

Base event parameter struct. Each event you receive from the library will have its parameter derived from this class. The class contains the raw event data, and a pointer to the current shard's dpp::discord_client object. You can also use this object to cancel the current event, meaning that any listeners after yours do not get notified of the current event if you call it. More...

#include <dispatcher.h>

+ Inheritance diagram for dpp::event_dispatch_t:
+ Collaboration diagram for dpp::event_dispatch_t:

Public Member Functions

 event_dispatch_t (class discord_client *client, const std::string &raw)
 Construct a new event_dispatch_t object. More...
 
const event_dispatch_tcancel_event () const
 Cancels the event in progress. Any other attached lambdas for this event after this one are not called. Note that event cancellation is a thread local state, and not stored in the object (because object which can be cancelled is const during the event, and cannot itself contain the changeable state). More...
 
bool is_cancelled () const
 Returns true if the event is cancelled. Note that event cancellation is a thread local state, and not stored in the object (because object which can be cancelled is const during the event, and cannot itself contain the changeable state). More...
 

Public Attributes

const std::string raw_event
 Raw event data. If you are using json on your websocket, this will contain json, and if you are using ETF as your websocket protocol, it will contain raw ETF data. More...
 
class discord_clientfrom
 Shard the event came from. Note that for some events, notably voice events, this may be nullptr. More...
 

Detailed Description

Base event parameter struct. Each event you receive from the library will have its parameter derived from this class. The class contains the raw event data, and a pointer to the current shard's dpp::discord_client object. You can also use this object to cancel the current event, meaning that any listeners after yours do not get notified of the current event if you call it.

Constructor & Destructor Documentation

◆ event_dispatch_t()

dpp::event_dispatch_t::event_dispatch_t ( class discord_client client,
const std::string &  raw 
)

Construct a new event_dispatch_t object.

Parameters
clientThe shard the event originated on. May be a nullptr, e.g. for voice events
rawRaw event data as JSON or ETF

Member Function Documentation

◆ cancel_event()

const event_dispatch_t & dpp::event_dispatch_t::cancel_event ( ) const

Cancels the event in progress. Any other attached lambdas for this event after this one are not called. Note that event cancellation is a thread local state, and not stored in the object (because object which can be cancelled is const during the event, and cannot itself contain the changeable state).

Returns
const event_dispatch_t& reference to self for chaining

◆ is_cancelled()

bool dpp::event_dispatch_t::is_cancelled ( ) const

Returns true if the event is cancelled. Note that event cancellation is a thread local state, and not stored in the object (because object which can be cancelled is const during the event, and cannot itself contain the changeable state).

Returns
true if the event is cancelled

Member Data Documentation

◆ from

class discord_client* dpp::event_dispatch_t::from

Shard the event came from. Note that for some events, notably voice events, this may be nullptr.

◆ raw_event

const std::string dpp::event_dispatch_t::raw_event

Raw event data. If you are using json on your websocket, this will contain json, and if you are using ETF as your websocket protocol, it will contain raw ETF data.

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