D++ (DPP)
C++ Discord API Bot Library
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Base event parameter struct. Each event you receive from the library will have its parameter derived from this class. The class contains the raw event data, and a pointer to the current shard's dpp::discord_client object. You can also use this object to cancel the current event, meaning that any listeners after yours do not get notified of the current event if you call it. More...
#include <dispatcher.h>
Public Member Functions | |
event_dispatch_t (class discord_client *client, const std::string &raw) | |
Construct a new event_dispatch_t object. More... | |
const event_dispatch_t & | cancel_event () const |
Cancels the event in progress. Any other attached lambdas for this event after this one are not called. Note that event cancellation is a thread local state, and not stored in the object (because object which can be cancelled is const during the event, and cannot itself contain the changeable state). More... | |
bool | is_cancelled () const |
Returns true if the event is cancelled. Note that event cancellation is a thread local state, and not stored in the object (because object which can be cancelled is const during the event, and cannot itself contain the changeable state). More... | |
Public Attributes | |
const std::string | raw_event |
Raw event data. If you are using json on your websocket, this will contain json, and if you are using ETF as your websocket protocol, it will contain raw ETF data. More... | |
class discord_client * | from |
Shard the event came from. Note that for some events, notably voice events, this may be nullptr. More... | |
Base event parameter struct. Each event you receive from the library will have its parameter derived from this class. The class contains the raw event data, and a pointer to the current shard's dpp::discord_client object. You can also use this object to cancel the current event, meaning that any listeners after yours do not get notified of the current event if you call it.
dpp::event_dispatch_t::event_dispatch_t | ( | class discord_client * | client, |
const std::string & | raw | ||
) |
Construct a new event_dispatch_t object.
client | The shard the event originated on. May be a nullptr, e.g. for voice events |
raw | Raw event data as JSON or ETF |
const event_dispatch_t & dpp::event_dispatch_t::cancel_event | ( | ) | const |
Cancels the event in progress. Any other attached lambdas for this event after this one are not called. Note that event cancellation is a thread local state, and not stored in the object (because object which can be cancelled is const
during the event, and cannot itself contain the changeable state).
bool dpp::event_dispatch_t::is_cancelled | ( | ) | const |
Returns true if the event is cancelled. Note that event cancellation is a thread local state, and not stored in the object (because object which can be cancelled is const
during the event, and cannot itself contain the changeable state).
class discord_client* dpp::event_dispatch_t::from |
Shard the event came from. Note that for some events, notably voice events, this may be nullptr.
const std::string dpp::event_dispatch_t::raw_event |
Raw event data. If you are using json on your websocket, this will contain json, and if you are using ETF as your websocket protocol, it will contain raw ETF data.