D++ (DPP)
C++ Discord API Bot Library
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Session ready. More...
#include <dispatcher.h>
Public Member Functions | |
event_dispatch_t ()=default | |
Construct a new event_dispatch_t object. More... | |
event_dispatch_t (const event_dispatch_t &rhs)=default | |
Construct a new event_dispatch_t object. More... | |
event_dispatch_t (event_dispatch_t &&rhs)=default | |
Construct a new event_dispatch_t object. More... | |
event_dispatch_t (discord_client *client, const std::string &raw) | |
Construct a new event_dispatch_t object. More... | |
event_dispatch_t (discord_client *client, std::string &&raw) | |
Construct a new event_dispatch_t object. More... | |
event_dispatch_t & | operator= (const event_dispatch_t &rhs)=default |
Copy another event_dispatch_t object. More... | |
event_dispatch_t & | operator= (event_dispatch_t &&rhs)=default |
Move from another event_dispatch_t object. More... | |
const event_dispatch_t & | cancel_event () const |
Cancels the event in progress. Any other attached lambdas for this event after this one are not called. More... | |
event_dispatch_t & | cancel_event () |
Cancels the event in progress. Any other attached lambdas for this event after this one are not called. More... | |
bool | is_cancelled () const |
Returns true if the event is cancelled. Note that event cancellation is a thread local state, and not stored in the object (because object which can be cancelled is const during the event, and cannot itself contain the changeable state). More... | |
Public Attributes | |
std::string | session_id = {} |
websocket session id More... | |
uint32_t | shard_id = {} |
shard id More... | |
std::string | raw_event = {} |
Raw event data. If you are using json on your websocket, this will contain json, and if you are using ETF as your websocket protocol, it will contain raw ETF data. More... | |
discord_client * | from = nullptr |
Shard the event came from. Note that for some events, notably voice events, this may be nullptr. More... | |
bool | cancelled = false |
Whether the event was cancelled using cancel_event(). More... | |
Session ready.
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inherited |
Cancels the event in progress. Any other attached lambdas for this event after this one are not called.
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inherited |
Cancels the event in progress. Any other attached lambdas for this event after this one are not called.
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default |
Construct a new event_dispatch_t object.
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default |
Construct a new event_dispatch_t object.
rhs | event_dispatch_t object to copy from |
dpp::event_dispatch_t::event_dispatch_t | ( | discord_client * | client, |
const std::string & | raw | ||
) |
Construct a new event_dispatch_t object.
client | The shard the event originated on. May be a nullptr, e.g. for voice events |
raw | Raw event data as JSON or ETF |
dpp::event_dispatch_t::event_dispatch_t | ( | discord_client * | client, |
std::string && | raw | ||
) |
Construct a new event_dispatch_t object.
client | The shard the event originated on. May be a nullptr, e.g. for voice events |
raw | Raw event data as JSON or ETF |
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default |
Construct a new event_dispatch_t object.
rhs | event_dispatch_t object to move from |
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inherited |
Returns true if the event is cancelled. Note that event cancellation is a thread local state, and not stored in the object (because object which can be cancelled is const
during the event, and cannot itself contain the changeable state).
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default |
Copy another event_dispatch_t object.
rhs | The event to copy from |
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default |
Move from another event_dispatch_t object.
rhs | The event to move from |
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mutableinherited |
Whether the event was cancelled using cancel_event().
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inherited |
Shard the event came from. Note that for some events, notably voice events, this may be nullptr.
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inherited |
Raw event data. If you are using json on your websocket, this will contain json, and if you are using ETF as your websocket protocol, it will contain raw ETF data.
std::string dpp::ready_t::session_id = {} |
websocket session id
uint32_t dpp::ready_t::shard_id = {} |
shard id