D++ (DPP)
C++ Discord API Bot Library
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In this example we will create a C++ version of the discord.js example program.
The two programs can be seen side by side below:
C++/DPP | JavaScript/Discord.js |
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Let's break this program down step by step:
Make sure to include the header file for the D++ library with the instruction #include <dpp/dpp.h>
!
To make use of the library you must create a dpp::cluster object. This object is the main object in your program like the Discord.Client
object in Discord.js.
You can instantiate this class as shown below. Remember to put your bot token in the code where it says "token"
!
To have a bot that does something, you should attach to some events. Let's start by attaching to the on_ready
event (dpp::cluster::on_ready) which will notify your program when the bot is connected:
If you want to receive messages, you should also attach your program to the on_message_create
event (dpp::cluster::on_message_create) which is the same as the Discord.js message
event. You add this to your program after the on_ready
event:
Attaching to an event is a good start, but to make a bot you should actually put some program code into the events. We will add some code to the on_ready
event to output the bot's nickname (dpp::cluster::me) and some code into the on_message_create
to look for messages that are the text !ping
and reply with !pong
:
Let's break down the code in the on_message_create
event so that we can discuss what it is doing:
This code is simply comparing the message content event.msg.content
(dpp::message_create_t::content) against the value in a constant string value "!ping"
. If they match, then the message_create
function is called.
The message_create
function (dpp::cluster::message_create) sends a message. There are many ways to call this function to send embed messages, upload files, and more, but for this simple demonstration we will just send some message text. The message_create
function accepts a dpp::message
object, which we create using two parameters:
event.msg.channel_id
(dpp::message_create_t::channel_id)"Pong!"
.To make the bot start, we must call the cluster::start method, e.g. in our program by using bot.start(false)
.
The parameter which we set to false indicates if the function should return once all shards are created. Passing false
here tells the program you do not need to do anything once bot.start
is called, so the return
statement directly afterwards is never reached:
Compile your bot using cmake ..
and make
from the build directory, and run it with ./test
- Congratulations, you now have a working bot written using the D++ library!