To stream MP3 files via D++ you need to link an additional dependency to your bot, namely libmpg123
. It is relatively simple when linking this library to your bot to then decode audio to PCM and send it to the dpp::discord_voice_client::send_audio_raw function as shown below:
#include <dpp/dpp.h>
#include <dpp/nlohmann/json.hpp>
#include <dpp/fmt/format.h>
#include <iomanip>
#include <sstream>
#include <vector>
#include <fstream>
#include <iostream>
#include <mpg123.h>
#include <out123.h>
#define MUSIC_FILE "/media/music/Rick Astley/Whenever You Need Somebody/Never Gonna Give You Up.mp3"
int main(int argc, char const *argv[])
{
std::vector<uint8_t> pcmdata;
mpg123_init();
int err = 0;
unsigned char* buffer;
size_t buffer_size, done;
int channels, encoding;
long rate;
mpg123_handle *mh = mpg123_new(NULL, &err);
mpg123_param(mh, MPG123_FORCE_RATE, 48000, 48000.0);
buffer_size = mpg123_outblock(mh);
buffer = new unsigned char[buffer_size];
mpg123_open(mh, MUSIC_FILE);
mpg123_getformat(mh, &rate, &channels, &encoding);
unsigned int counter = 0;
for (int totalBtyes = 0; mpg123_read(mh, buffer, buffer_size, &done) == MPG123_OK; ) {
for (auto i = 0; i < buffer_size; i++) {
pcmdata.push_back(buffer[i]);
}
counter += buffer_size;
totalBtyes += done;
}
delete buffer;
mpg123_close(mh);
mpg123_delete(mh);
std::string command;
ss >> command;
if (command == ".join") {
}
}
if (command == ".mp3") {
}
}
});
std::cout << event.message << "\n";
}
});
bot.start(false);
mpg123_exit();
return 0;
}
The cluster class represents a group of shards and a command queue for sending and receiving commands...
Definition: cluster.h:371
discord_voice_client & send_audio_raw(uint16_t *audio_data, const size_t length)
Send raw audio to the voice channel.
bool is_ready()
voice client is ready to stream audio. The voice client is considered ready if it has a secret key.
Represents a guild on Discord (AKA a server)
Definition: guild.h:350
bool connect_member_voice(snowflake user_id, bool self_mute=false, bool self_deaf=false)
Connect to a voice channel another guild member is in.
snowflake id
Definition: discord.h:44
Represents a connection to a voice channel. A client can only connect to one voice channel per guild ...
Definition: discordclient.h:60
class discord_voice_client * voiceclient
voice websocket client
Definition: discordclient.h:89
DPP_EXPORT guild * find_guild(snowflake id)
@ ll_trace
Trace.
Definition: discord.h:64
Log messages.
Definition: dispatcher.h:92
loglevel severity
Definition: dispatcher.h:100
Create message.
Definition: dispatcher.h:1097
message * msg
message that was created (sent). If you use any parts of this in another thread, take a copy!...
Definition: dispatcher.h:1107
Represents messages sent and received on Discord.
Definition: message.h:959
user * author
Definition: message.h:967
snowflake guild_id
Definition: message.h:965
std::string content
Definition: message.h:971
snowflake channel_id
Definition: message.h:963