A new feature added to Discord recently is Threads, these allow you to break off a message into a different "channel", without creating a whole new channel. There are also other types of "thread channels", one example being a forums channel. This type of channel only contains threads, meaning you can't send messages in it so if you want to make one of them, be careful about trying to send a message in it!
In this tutorial, we'll be going through how to create a thread and how to talk in a thread.
First, let's go through creating a thread.
#include <dpp/dpp.h>
int main()
{
bot.thread_create("Cool thread!", event.command.channel_id, 60, dpp::channel_type::CHANNEL_PUBLIC_THREAD, true, 0, [event](const dpp::confirmation_callback_t& callback) {
if (callback.is_error()) {
event.reply("Failed to create a thread!");
return;
}
event.reply("Created a thread for you!");
});
}
});
if (dpp::run_once<struct register_bot_commands>()) {
bot.global_command_create(
dpp::slashcommand(
"create-thread",
"Create a thread!", bot.me.id));
}
});
return 0;
}
The cluster class represents a group of shards and a command queue for sending and receiving commands...
Definition: cluster.h:82
std::string get_command_name() const
Get the command name for a command interaction.
Represents an application command, created by your bot either globally, or on a guild.
Definition: appcommand.h:999
std::function< void(const dpp::log_t &)> DPP_EXPORT cout_logger()
Get a default logger that outputs to std::cout. e.g.
@ st_wait
Wait forever on a condition variable. The cluster will spawn threads for each shard and start() will ...
Definition: cluster.h:65
interaction command
command interaction
Definition: dispatcher.h:643
Session ready.
Definition: dispatcher.h:898
User has issued a slash command.
Definition: dispatcher.h:660
If all went well, you'll see that the bot has successfully created a thread!
Now, let's cover talking in that thread from a channel. It's worth noting that we will be assuming that the thread you just created is the only thread in your server!
#include <dpp/dpp.h>
int main()
{
bot.threads_get_active(event.command.guild_id, [&bot, event](const dpp::confirmation_callback_t& callback) {
if (callback.is_error()) {
event.reply("Failed to get threads!");
return;
}
auto threads = callback.get<dpp::active_threads>();
dpp::snowflake thread_id;
for (const auto& _thread : threads) {
thread_id = _thread.first;
break;
}
bot.message_create(dpp::message(thread_id, "Hey, I'm first to message in a cool thread!"), [event](const dpp::confirmation_callback_t& callback2) {
if (callback2.is_error()) {
event.reply("Failed to send a message in a thread.");
return;
}
event.reply("I've sent a message in the specified thread.");
});
});
}
});
if (dpp::run_once<struct register_bot_commands>()) {
bot.global_command_create(
dpp::slashcommand(
"message-thread",
"Message a thread!", bot.me.id));
}
});
return 0;
}
After that, you'll be able to see your bot send a message in your thread!