This example demonstrates creating a select menu, receiving select menu clicks and sending a response message.
#include <dpp/dpp.h>
#include <dpp/unicode_emoji.h>
int main() {
dpp::message msg(event.command.channel_id, "This text has a select menu!");
msg.add_component(
dpp::component().add_component(
dpp::component().
set_type(dpp::cot_selectmenu).
set_placeholder("Pick something").
add_select_option(dpp::select_option("label1","value1","description1").set_emoji(dpp::unicode_emoji::smile)).
add_select_option(dpp::select_option("label2","value2","description2").set_emoji(dpp::unicode_emoji::slight_smile)).
set_id("myselectid")
)
);
event.reply(msg);
}
});
event.reply(
"You clicked " + event.
custom_id +
" and chose: " + event.
values[0]);
});
if (dpp::run_once<struct register_bot_commands>()) {
bot.global_command_create(
dpp::slashcommand(
"select",
"Select something at random!", bot.me.id));
}
});
return 0;
}
The cluster class represents a group of shards and a command queue for sending and receiving commands...
Definition: cluster.h:82
std::string get_command_name() const
Get the command name for a command interaction.
Represents an application command, created by your bot either globally, or on a guild.
Definition: appcommand.h:999
std::function< void(const dpp::log_t &)> DPP_EXPORT cout_logger()
Get a default logger that outputs to std::cout. e.g.
@ st_wait
Wait forever on a condition variable. The cluster will spawn threads for each shard and start() will ...
Definition: cluster.h:65
interaction command
command interaction
Definition: dispatcher.h:643
Session ready.
Definition: dispatcher.h:898
Click on select.
Definition: dispatcher.h:804
std::vector< std::string > values
select menu values
Definition: dispatcher.h:819
std::string custom_id
select menu custom id
Definition: dispatcher.h:814
User has issued a slash command.
Definition: dispatcher.h:660