This tutorial will cover how to set the default value for a select menu (that isn't a text select menu)!
- Note
- This only works for the following types of select menus: user, role, mentionable, and channel. The default type of a select menu (as shown in this page) does not work for this, as that supports a "placeholder".
#include <dpp/dpp.h>
#include <dpp/unicode_emoji.h>
int main() {
dpp::message msg(event.command.channel_id, "This text has a select menu!");
msg.add_component(
dpp::component().add_component(
dpp::component()
.set_type(dpp::cot_role_selectmenu)
.set_min_values(2)
.set_max_values(2)
.add_default_value(dpp::snowflake{667756886443163648},
dpp::cdt_role)
.set_id("myselectid")
)
);
event.reply(msg);
}
});
if (dpp::run_once<struct register_bot_commands>()) {
bot.global_command_create(
dpp::slashcommand(
"select",
"Select something at random!", bot.me.id));
}
});
return 0;
}
The cluster class represents a group of shards and a command queue for sending and receiving commands...
Definition: cluster.h:80
std::string get_command_name() const
Get the command name for a command interaction.
Represents an application command, created by your bot either globally, or on a guild.
Definition: appcommand.h:1397
std::function< void(const dpp::log_t &)> DPP_EXPORT cout_logger()
Get a default logger that outputs to std::cout. e.g.
@ cdt_role
Definition: message.h:208
@ st_wait
Wait forever on a condition variable. The cluster will spawn threads for each shard and start() will ...
Definition: cluster.h:63
interaction command
command interaction
Definition: dispatcher.h:678
Session ready.
Definition: dispatcher.h:961
User has issued a slash command.
Definition: dispatcher.h:695
If all went well, you should have something like this!